![]() ![]() Inserting and removing control points: You can, of course, delete selected control points with DEL or X in the usual way. use G X to adjust the position of all control points for this keyframe in time. Now go to the Select menu, and choose the option “Column on Current Frame” (keyboard shortcut CTRL + K ): this selects all keyframes located at the current frame time. You can move one control point past another Blender will automatically reconnect the curve segments to ensure the curve does not loop back on itself.Īlso, go to frame 25 (the time of the second keyframe), and make sure nothing is selected. G X to move the control point in time without changing the value it gives to the FCurve.G Y to change the value of the FCurve at the control point without moving the keyframe in time.Select RMB one of the control points at frame 25, and try moving G it around: how does it affect the cube in the 3D view? Constrained moves are very useful here: Set the current frame to something in-between the two keyframes, e.g. , just like in the 3D view, to zoom and centre the view on the entire set of curves or just selected curves or parts thereof. To zoom on each axis independently, drag on the ends of the scroll indicators: lengthen them to zoom out, shorten them to zoom in. It is characteristic of the Graph Editor that the curves are likely to be stretched very tall, while squashed very narrow. However, this zooms both horizontally and vertically by the same factor. The view can be zoomed with the mouse wheel, as in the 3D view. ![]() Or you can drag the scroll indicators, anywhere except at their ends.
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